RimWorld
Wall Light
目前顯示第 71-80 項,共 106 項
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更新:2020 年 6 月 15 日 @ 下午 8:43

Reverted to previous version, Proxyer informed me of an error in his translation.

更新:2020 年 6 月 15 日 @ 下午 8:43

Added Japanese translation by Proxyer.

更新:2020 年 6 月 15 日 @ 下午 6:30

Removed some unused code that I forgot to remove.

更新:2020 年 6 月 15 日 @ 下午 4:26

Performance update. Mod is now 823958% more efficient.

AND:
Added 'Show Facing' option.
Made 'Show Lit Area' work with any light radius.

ALSO:
Previously any wall with a wall light on it was impervious to damage, as the lights can not be damaged and they sort of blocked all damage. This is no longer the case.

更新:2020 年 5 月 26 日 @ 下午 12:29

Added Polish translation by SolariusScorch.

更新:2020 年 3 月 8 日 @ 下午 2:44

Chinese translation by: 黄俊浩

更新:2020 年 2 月 29 日 @ 下午 5:49

General bugfixes.

更新:2020 年 2 月 28 日 @ 下午 12:11

Added German translation. Thanks to qhil.

更新:2020 年 2 月 20 日 @ 下午 8:21

Version 1.1 compatibility. And TD Enhancement Pack compatibility tweak.

更新:2019 年 11 月 28 日 @ 上午 1:23

The lights no longer have hit points, which means they can only be destroyed by the wall they are on being destroyed. And that means that enemies will no longer target them. Which means they wont get destroyed from the wrong side anymore. And that means this long standing annoyance is gone. Which means I can stop saying "Which means". And that means I can stop saying "And that means" too. Ultimately this means I've written 95% more about this than I needed to and the conclusion can be drawn that I am an idiot.