Counter-Strike 2

Counter-Strike 2

Fresh
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Update: 18 Aug, 2018 @ 4:01pm

Finally fixed lots of bugs withing the colission and some invisible buildings i didnt made well, with everything else, im done.

Update: 3 Jul, 2018 @ 2:53pm

Finished Map, Added finally clipping and decorated T Site
Still need to add some feedback, which i got none sadly ;(

Update: 30 Jun, 2018 @ 6:54pm

Added building to T Mid
Closed path from T Mid to T Entry to B
Added More Decoration to A Side

Update: 28 Jun, 2018 @ 8:17pm

Decorated Whole A side
Added more Buildings

Update: 26 Jun, 2018 @ 12:03pm

New Pic :D
Added more Decoration to CT Spawn
New name: Fresh
Why? because sounds nice, and leads to the theme of the map, a Fresh new 4 square type of map that im also going to keep updating, or as i say, Keeping it Fresh

Update: 26 Jun, 2018 @ 10:39am

Added more details to the CT Spawn
Next Update ill be chaging the SS and the name (if im able to find how)

Update: 23 Jun, 2018 @ 11:36am

Added a bit more of decoration to T entry to B
Added displacements to make blend textures
Fixed Lighting (direclty removed)
Changed skybox and global lighting (sad)

Update: 22 Jun, 2018 @ 7:30pm

Name Changed to Fresh because of reasons :P
T entry to B is now half done!
Only need to adjust the other side and a few buildings (Whole TMid) and whole B side is done!
Fixed Some Bugs=
-Door from security room wasnt clipped (you could go through it like its thin air)
-Added models for the crates on the T fast entry
-Deleted Water effect (wont miss tho)
-Added lights and visibility
(ill maybe change the sun direction and skybox)

Update: 21 Jun, 2018 @ 7:01pm

B Site:
-Decorated whole site

Bugs to fix:
-Displacements shadows (if needed ill create one big brush to make only one displacement so the shadows dont bug nor appear)
-THOS LIGHTS ARE MAKING ME BLINDDDD
-Dev Textures on T fast entry for b (those box from the entry

Update: 16 Jun, 2018 @ 1:45pm

Changes to A:
-Closed entry from T mid
-Added some bangable walls for Door and Snowy
-Added a sign for where to go in the TTunnel
General Changes:
-Added some buildings to the background
(still cubes tho)