Arma 3
Kalliser's modules
Showing 31-40 of 63 entries
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Update: 19 Feb, 2020 @ 11:37am

Modified : module gear is now capable to handle binoculars.

Update: 9 Feb, 2020 @ 8:50am

Corrected : script error if no suitable template group was assigned to AISpawner module.

Update: 9 Feb, 2020 @ 8:37am

Corrected : AISpawner synchronised players don't works properly in solo mode.

Update: 9 Feb, 2020 @ 6:11am

Corrected : moduleSpawner playables units where used to spawn AI in solo game.

Update: 8 Feb, 2020 @ 8:49pm

Corrected : SpawerModule behaviour, combat mode and speed is now applyed to waypoint too.
Added : SpawerModule new setting waypoint type.

Update: 8 Feb, 2020 @ 7:00pm

Spawner module :
- Resolved conflict in spawned units count when multiple modules were used.
- The spawner will never spawn AI in front of player, no matter players are synced or not.
- New settings : Default behaviour, Default combat mode and default speed for all spawned groups.

Update: 13 Nov, 2019 @ 12:05pm

Corrected : potential stuff duplication in Gear module

Update: 26 Oct, 2019 @ 1:07pm

Corrected : spawn positioning will works correctly if no players are synced to module.
Changed : ia spawner module will try to avoid to spawn ia in player's line of sight.

Update: 19 Oct, 2019 @ 1:59pm

Added : new IA spawner module

Update: 16 Oct, 2019 @ 2:18pm

Added : new option to ambiant module called "No Tracers" who prevent players to see tracers, there are only sounds left for ambiance.