Stonehearth
Dani's Core Mod
Hiển thị 1-10 trong 11 mục
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Cập nhật: 25 Thg06 @ 12:24pm

- Fixed a small issue that could happen to transformations sometimes, and added some extra logging for debugging.

Cập nhật: 31 Thg10, 2024 @ 7:30pm

- The "cooling service" is now discontinued, and has been completely reworked into a much more performant, flexible and powerful component called "PASSIVE TRANSFORM".
- Added a new component called ENTITY CUTAWAY that allows certain entities to display different graphics when selected.
- Hearthlings can now get buffs from eating (if ACE is not present; ACE already has this feature)
- The "Faction Unlocks" campaign has been removed since there are now more elegant ways to unlock things per faction.
- (ACE) There are new gameplay settings available if using ACE!

Cập nhật: 14 Thg05, 2024 @ 7:48pm

v1.3.2
- Updated the Storage Renderer file inherited from ACE to fix broken weapon/armor racks.

Cập nhật: 5 Thg02, 2020 @ 8:28pm

- Small fix to a possible nil inventory error.

Cập nhật: 23 Thg11, 2019 @ 8:52pm

Quick fix!

Cập nhật: 20 Thg09, 2019 @ 9:46am

- Reorganized the mod structure, adding more flexbility for the future.
- Fixed an error with the cooling service when it tried to increment cooling.
- Fixed an error that prevented things that can cool from suffering other forms of transformation: for example, food decay.
- Added a monkey patch to the storage component allowing for Default filters to be defined.
- Added a third "proper_cooler" option for the Cooling service. It still uses the same "old" structure - a better and improved component is planned but will require all the other mods using it to also be updated... So this might not happen so soon.
- Added a new campaign, "Faction Unlocks" that shall be mixed into by other mods to handle recipe unlocking based on faction.
- Added a new buff script for adding thoughts through buffs.
- Added a storage renderer change for piles and such working nicer

Cập nhật: 30 Thg07, 2018 @ 11:10am

- Cleaned and fixed for Stonehearth 1.0
- Added a new color_map in preparation for other mods.
- New functionality added: a secondary Proper Cooler for the Cooling Service

Cập nhật: 12 Thg06, 2018 @ 5:00pm

- New functionality added: Proper Coolers for the Cooling Service

Cập nhật: 11 Thg06, 2018 @ 9:52pm

Initial Release

Cập nhật: 5 Thg06, 2018 @ 2:32pm

- RC2
Bugs fixed