Stonehearth
Dani's Core Mod
Показані результати 1–10 із 11
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Оновлено: 25 черв. о 12:24

- Fixed a small issue that could happen to transformations sometimes, and added some extra logging for debugging.

Оновлено: 31 жовт. 2024 о 19:30

- The "cooling service" is now discontinued, and has been completely reworked into a much more performant, flexible and powerful component called "PASSIVE TRANSFORM".
- Added a new component called ENTITY CUTAWAY that allows certain entities to display different graphics when selected.
- Hearthlings can now get buffs from eating (if ACE is not present; ACE already has this feature)
- The "Faction Unlocks" campaign has been removed since there are now more elegant ways to unlock things per faction.
- (ACE) There are new gameplay settings available if using ACE!

Оновлено: 14 трав. 2024 о 19:48

v1.3.2
- Updated the Storage Renderer file inherited from ACE to fix broken weapon/armor racks.

Оновлено: 5 лют. 2020 о 20:28

- Small fix to a possible nil inventory error.

Оновлено: 23 листоп. 2019 о 20:52

Quick fix!

Оновлено: 20 верес. 2019 о 9:46

- Reorganized the mod structure, adding more flexbility for the future.
- Fixed an error with the cooling service when it tried to increment cooling.
- Fixed an error that prevented things that can cool from suffering other forms of transformation: for example, food decay.
- Added a monkey patch to the storage component allowing for Default filters to be defined.
- Added a third "proper_cooler" option for the Cooling service. It still uses the same "old" structure - a better and improved component is planned but will require all the other mods using it to also be updated... So this might not happen so soon.
- Added a new campaign, "Faction Unlocks" that shall be mixed into by other mods to handle recipe unlocking based on faction.
- Added a new buff script for adding thoughts through buffs.
- Added a storage renderer change for piles and such working nicer

Оновлено: 30 лип. 2018 о 11:10

- Cleaned and fixed for Stonehearth 1.0
- Added a new color_map in preparation for other mods.
- New functionality added: a secondary Proper Cooler for the Cooling Service

Оновлено: 12 черв. 2018 о 17:00

- New functionality added: Proper Coolers for the Cooling Service

Оновлено: 11 черв. 2018 о 21:52

Initial Release

Оновлено: 5 черв. 2018 о 14:32

- RC2
Bugs fixed