Arma 3
Kobra Mod Pack - Main
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Update: 1 Jun, 2019 @ 11:57pm

- LAAT Mk III removed
- The LAAT Mark I has been completely overhauled;
- Nose turret now fires 50mm HE rounds and retains the laser designator and MicroDAGR missiles
- Ball turrets now carry modified Z6 blasters that fire twice as fast
- Flight speed reduced
- Impulsor/repulsor system removed
- Three firing positions added to each side
- Dynamic loadouts enabled
- ACE cargo hold doubled to 16 units
- Deserter compositions fixed and should now properly display group names
- Deserter sabre tanks can now be spawned as single units
- The DC-15X has been improved and should be far more useable now
- NEW WEAPON: A high-powered version of the DC-15X, the DC-15Y is now available.
- Fixed texture path for 442nd DC-15S with shield
- Fixed 442nd ARF helmets

Update: 1 Jun, 2019 @ 1:25pm

There seems to be some issue with the laats that is causing an issue with all of the weapons.

Update: 1 Jun, 2019 @ 1:11am

- LAAT Mark III removed
- The LAAT Mark I have been completely overhauled;
- Nose turret now fires 50mm HE rounds and retains the laser designator and MicroDAGR missiles
- Ball turrets now carry modified Z6 blasters that fire twice as fast
- Flight speed reduced
- Impulsor/repulsor system removed
- Three firing positions added to each side
- Dynamic loadouts enabled
- ACE cargo hold doubled to 16 units
- Deserter compositions fixed and should now properly display group names
- Deserter sabre tanks can now be spawned as single units
- The DC-15X has been improved and should be far more useable now
- NEW WEAPON: A high-powered version of the DC-15X, the DC-15Y is now available.

Update: 30 May, 2019 @ 1:52am

Clones and droids now emit heat. Great for those who use thermals.

Update: 28 May, 2019 @ 7:36pm

redid the groups for the deserters to possible work with warlords

Update: 28 May, 2019 @ 12:20pm

A temperary fix for the LAAT Ball Turrets till I can create something better.

Update: 28 May, 2019 @ 12:32am

moved the deserters to independent
added more vests
added more units
created groups for the deserters
added saber tanks for the deserters

Update: 26 May, 2019 @ 10:07pm

moved all of the 442nd aux files and 31st aux files into here to prepair for the setup of Kobra. This is just the beginning of more stuff to come.
Also removed all swop armor assets. All custom armor designs are now Legion Studio assets.

Update: 25 May, 2019 @ 7:10am

added trig's armor
fixed anders to have the proper night vision
added shiny p1 helmet
fixed shiny p1 unit

Update: 23 May, 2019 @ 8:36pm

fix hazard's arf helmet
added Razzer's armor