Scrap Mechanic

Scrap Mechanic

X's Scripted Objects & Remote Logic Mod
Mostrando 11-20 de 20 aportaciones
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Actualización: 24 MAY 2018 a las 11:06 a. m.

- Bugs were fixed
- Typo: Staem --> Steam
- Remote Receivers no longer stay turned on when removing the last sender from the world

Actualización: 22 MAY 2018 a las 1:17 p. m.

Memory blocks now save their state when closing the world!

Also, I found that Power Combiners lose all but one connection when loaded from a blueprint. This is due to a Scrap Mechanic bug, I cannot help this.

Actualización: 22 MAY 2018 a las 1:43 a. m.

- Updated the icon for the memory bit. It's looks like a switch in a phone GUI. When the memory bit is on, the switch icon turns on too.
- Remote Receivers can now be connected to engines and thrusters

Actualización: 21 MAY 2018 a las 11:36 a. m.

This updates adds a 1 tick delay to the Remote Connection Receiver block, so that when multiple senders of the same color are turned on, and one gets turned off, the receivers don't turn off for a tick.

Actualización: 21 MAY 2018 a las 9:08 a. m.

This update adds:

- A steam train chimney block
- A remote connection sender block
- A remote connection receiver block
- A power distributor block

Actualización: 19 MAY 2018 a las 5:51 p. m.

Actualización: 19 MAY 2018 a las 5:29 p. m.

Actualización: 19 MAY 2018 a las 12:48 p. m.

Actualización: 19 MAY 2018 a las 9:01 a. m.

Actualización: 18 MAY 2018 a las 6:33 a. m.