Scrap Mechanic

Scrap Mechanic

X's Scripted Objects & Remote Logic Mod
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Mis à jour le : 24 mai 2018 à 11h06

- Bugs were fixed
- Typo: Staem --> Steam
- Remote Receivers no longer stay turned on when removing the last sender from the world

Mis à jour le : 22 mai 2018 à 13h17

Memory blocks now save their state when closing the world!

Also, I found that Power Combiners lose all but one connection when loaded from a blueprint. This is due to a Scrap Mechanic bug, I cannot help this.

Mis à jour le : 22 mai 2018 à 1h43

- Updated the icon for the memory bit. It's looks like a switch in a phone GUI. When the memory bit is on, the switch icon turns on too.
- Remote Receivers can now be connected to engines and thrusters

Mis à jour le : 21 mai 2018 à 11h36

This updates adds a 1 tick delay to the Remote Connection Receiver block, so that when multiple senders of the same color are turned on, and one gets turned off, the receivers don't turn off for a tick.

Mis à jour le : 21 mai 2018 à 9h08

This update adds:

- A steam train chimney block
- A remote connection sender block
- A remote connection receiver block
- A power distributor block

Mis à jour le : 19 mai 2018 à 17h51

Mis à jour le : 19 mai 2018 à 17h29

Mis à jour le : 19 mai 2018 à 12h48

Mis à jour le : 19 mai 2018 à 9h01

Mis à jour le : 18 mai 2018 à 6h33