Garry's Mod

Garry's Mod

ttt_poolparty
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Oppdatering: 31. mai 2018 @ 14.42

Minor Fixes

Oppdatering: 29. mai 2018 @ 10.15

Final Update

Oppdatering: 28. mai 2018 @ 22.53

Optimization Update

Oppdatering: 24. mai 2018 @ 12.12

Major Update

- Reworked the map
-- new stone textures
-- new stone walls
-- new props from cs:go
-- reworked 3d skybox
-- changed geometry and added new paths

-Added new features
-- 40 Player Spawns
-- new traitor traps
-- a secret room (with 1 secret traitor trap)

-Cubemaps
-- Compiled with LDR and HDR
-- "Fixed" Cubemap problem

Oppdatering: 19. mai 2018 @ 3.24

Compiled with LDR only

Oppdatering: 18. mai 2018 @ 21.01

I found the problem

-> I deleted every vtf after a compile except cubemapdefault and cubemapdefault.hdr
-> I built cubemaps with LDR and HDR
-> mat_hdr_level 0 / 1 are working because LDR is working (cubemapdefault)
-> I extracted the cubemapdefault.hdr and I couldn't open it so it was defect
-> thats why mat_hdr_level 2 was so weird
-> replaced cubemapdefault.hdr with another one
-> mat_hdr_level 2 is working now

Finally I found that stupid problem

Oppdatering: 18. mai 2018 @ 20.37

Testing why this glitch happens (mat_hdr_enable 2 everything is buggy and glitchy)

Oppdatering: 18. mai 2018 @ 19.31

Testing why this glitch happens (mat_hdr_enable 2 everything is buggy and glitchy)

Oppdatering: 18. mai 2018 @ 19.29

Testing why this glitch happens (mat_hdr_enable 2 everything is buggy and glitchy)

Oppdatering: 18. mai 2018 @ 19.23

Testing why this glitch happens (mat_hdr_enable 2 everything is buggy and glitchy)