Medieval Engineers

Medieval Engineers

Rails Core
41-50 van 102 items weergegeven
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Update: 21 feb 2021 om 15:46

Make new rotational physics model the default
This physics model converges instantly, instead of taking multiple ticks.

Update: 20 feb 2021 om 20:01

Update: 15 jan 2021 om 23:01

Disable group system
Add synchronization to BendyComponent to fix concurrency issues

Update: 24 okt 2020 om 18:17

Update: 22 okt 2020 om 17:34

Update: 17 okt 2020 om 14:23

Don't perform group operations on clients

Update: 15 okt 2020 om 22:48

Revert deactivation

Update: 15 okt 2020 om 19:46

Tune deactivation parameters
https://github.com/Equinox-/MedievalEngineersRails/commit/47ab57b95efc38da996944ae376761c22f712a48

Update: 15 okt 2020 om 17:44

Physics deactivation
Integrate with group system to prevent rails from unloading without their bogie and switch controllers from unloading without their rails
Fix missing switch turnoffs at high speed
Add debug draw pane (Alt+F12 on creative world)

https://github.com/Equinox-/MedievalEngineersRails/compare/45fe6f33d543f9a9f95a3c27bfc76f9cc2d5b50e...14689f3e28a8c6db638c05011c9f2b200257b40e

Update: 23 feb 2020 om 7:34

Fix for change to EqCore