Stonehearth
Fisher Job + Archipelago Biome
Se afișează 21-30 din 63 intrări
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Actualizare: 8 sept. 2019 @ 10:31

Fixed fisher ignoring traps to work on other stuff first (priority issues)
Raw fish drops from shark varanus
Removed bucket talisman from loadouts (not needed anymore)

Actualizare: 29 aug. 2019 @ 17:51

Fixed being able to promote castway npcs
Fixed error with drinking animations

Added ace buffs/effects for food and drinks
Fisher can craft fish traps (from ace)

Actualizare: 18 aug. 2019 @ 15:34

added shark model/skin for varanus
added light to aquarium
fisher compatibility with ace fish trap

Actualizare: 12 iul. 2019 @ 20:00

Changed fisher containers recipes to use raw wood instead of crates for better mod compatibility and kingdoms without carpenters.
Changed the angry goblin giving free bucket, to a friendly goblin when playing goblin kingdom

Actualizare: 9 iul. 2019 @ 17:54

Added the fisher bucket talisman as a recipe for the goblin shaman (swamp_goblins mod)
Fixed small typo

Actualizare: 25 iun. 2019 @ 10:38

Tower Defense mod compatibility added, the biome is changed into a new playable arena for that mod

Actualizare: 19 iun. 2019 @ 20:00

Fishing dock legs positioned diagonally now to avoid being vertically too long to the bottom
Templates prefixed with 🏝️ for better sorting and organization in the template list
Crab trap recolor

Actualizare: 10 iun. 2019 @ 12:11

Added boat model changes based on kingdoms, with support for modders additions.

Actualizare: 6 iun. 2019 @ 12:52

Added boats:
A fisher can craft a boat dock. After placing it, another one will magically appear on the opposing side of the water. Hearthlings can now cross over the water from one dock to another.

Actualizare: 27 apr. 2019 @ 12:22

Fixed ace bugging the crab traps