XCOM 2
Raider Faction: Phantoms
Näytetään 11–14 / 14
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Päivitys: 24.4.2018 klo 21.08

Added missing XComAi.ini data.

Ghosts should be less likely to keep moving when they don't need to now.

Päivitys: 24.4.2018 klo 12.58

Fixed Marksman AI causing them to be too hyper aggressive with movement.

Gave Marksman Penalty Shot: this lets them take more shots early on, at the expense of their aim.

Päivitys: 23.4.2018 klo 15.31

Future proof'd mod: it should be able to handle a hypothetical multiple SITREPs per mission mod, if other raider mods are installed.

Päivitys: 23.4.2018 klo 5.46