XCOM 2

XCOM 2

Raider Faction: Phantoms
Zobrazuje se 11–14 z 14 položek
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Aktualizace: 24. dub. 2018 v 21.08

Added missing XComAi.ini data.

Ghosts should be less likely to keep moving when they don't need to now.

Aktualizace: 24. dub. 2018 v 12.58

Fixed Marksman AI causing them to be too hyper aggressive with movement.

Gave Marksman Penalty Shot: this lets them take more shots early on, at the expense of their aim.

Aktualizace: 23. dub. 2018 v 15.31

Future proof'd mod: it should be able to handle a hypothetical multiple SITREPs per mission mod, if other raider mods are installed.

Aktualizace: 23. dub. 2018 v 5.46