Sid Meier's Civilization VI

Sid Meier's Civilization VI

Steel and Thunder: Unique Units
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Aggiornamento: 12 nov 2018, 2:32

1.23
* Updated Sumerian Phalanx graphics.
* Fix references to Localisation files in .modinfo.

Aggiornamento: 30 ott 2018, 13:34

1.22
* Updated Chinese translations from Stlyker.

Aggiornamento: 15 ott 2018, 5:14

1.21
* Fixed non-Rise & Fall compatibility issue.
* Renamed Tadzreuli to Tadzrelebi and added pedia text.
* Also added pedia text for Khmer War Canoe and Cree Otehtapiw.
* Corrected Peltast description to say Range 2.
* Macedonian Ballistra now upgrades to Trebuchet.
* New helmet art for Persian Cataphract.

Aggiornamento: 27 set 2018, 12:44

1.20
* Hui Hui Pao now provides +5 Combat Strength to adjacent Heavy Cavalry, Light Cavalry and Melee units when they attack Districts.
* Khmer War Canoe upgrades to Cog if both S&T Mods are active.
* Georgian Tadzreuli upgrades to Cuirassier if both S&T Mods are active.
* Chinese Shigong rebranded as Strategist.
* Historic Moment images now blend better with the background.
* Add Historic Moment images for Persian Cataphract and Australian SASR.
* Macedonian Pezhetairos now has icon if it is enabled.
* Russian Translation by Renons.

Aggiornamento: 31 ago 2018, 11:17

* Remove un-needed Gunpowder Melee SQL.

Aggiornamento: 30 ago 2018, 11:18

* Fix Gunpowder Melee Tag syntax error.

Aggiornamento: 30 ago 2018, 0:01

v1.12
* Update Peltast to have 2 Range.

Aggiornamento: 16 lug 2018, 14:43

* Add additional Historic Moment images.

Aggiornamento: 21 mag 2018, 5:18

* Fixed: Jaguars can capture units as Builders.
* Adjust cost and combat of German Landsknecht and Mapuche Namuntulinco.
* Improve Landsknecht 3D Art.

Aggiornamento: 19 apr 2018, 12:56

* Small fix to cultural tints.