Garry's Mod

Garry's Mod

NPC Groups
Ergebnisse 11–20 von 67
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Update: 2. Juli 2021 um 15:03

Added reworked options panels. Check them out.
Reworked rebels to support weapon override functionality.
Added toggle to remove crossbows from rebels due to cleanup bug.
Removed Rocketeer & Crossbow rebels due to Rebel + override doing the same thing.
Reworked all undo/removal functions.
Rebel Officers will now behave a bit more like rebels due to reasons you don't need to look too deep into.
WIP updates to all variable names. Errata my be present.

Update: 24. Aug. 2019 um 14:55

Added Crossbow Rebels
Added Crossbow to Rebel weapon tables
Fixed issue with Rollermine spawner not removing children
Fixed misnamed relationship tables for Fast Headcrabs & Poison Zombies
Added checkbox to choose if Alyx spawns with Shotgun (Episodic) or her gun (HL2)
Fixed more instances of my old god-awful white space abuse.

Update: 27. Juni 2019 um 17:43

Added .357 to Rebel weapon spawn tables ( https://streamable.com/jzqkb )
Fixed Fast Zombie Spawner positions spawning them inside each other

Update: 17. Apr. 2019 um 22:49

Fixed Coward Partisan error

Update: 21. Feb. 2019 um 2:29

Updated spawn patterns of birds, manhacks, headcrabs
Fixed Rebel Squads
Fixed Hunter Packs
Fixed several other minor typo-related errors

Update: 20. Feb. 2019 um 22:49

All groups should be fixed now. Spot checking needed.

Update: 20. Feb. 2019 um 21:26

Updated another batch of files

Update: 15. Feb. 2019 um 5:17

Updated 22 more files.

Update: 15. Feb. 2019 um 1:50

Updated the first 44/202 entity files. More to follow, as this is merely a stop-gap fix to get some of the updates out the door.

Update: 1. Dez. 2018 um 10:12

Fixed friendly behavior of single Combine Soldier spawner
Fixed Turrets giving an error on death
Removed Zombification function, as someone else did one that works much better