Garry's Mod

Garry's Mod

NPC Groups
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Mis à jour le : 2 juil. 2021 à 15h03

Added reworked options panels. Check them out.
Reworked rebels to support weapon override functionality.
Added toggle to remove crossbows from rebels due to cleanup bug.
Removed Rocketeer & Crossbow rebels due to Rebel + override doing the same thing.
Reworked all undo/removal functions.
Rebel Officers will now behave a bit more like rebels due to reasons you don't need to look too deep into.
WIP updates to all variable names. Errata my be present.

Mis à jour le : 24 aout 2019 à 14h55

Added Crossbow Rebels
Added Crossbow to Rebel weapon tables
Fixed issue with Rollermine spawner not removing children
Fixed misnamed relationship tables for Fast Headcrabs & Poison Zombies
Added checkbox to choose if Alyx spawns with Shotgun (Episodic) or her gun (HL2)
Fixed more instances of my old god-awful white space abuse.

Mis à jour le : 27 juin 2019 à 17h43

Added .357 to Rebel weapon spawn tables ( https://streamable.com/jzqkb )
Fixed Fast Zombie Spawner positions spawning them inside each other

Mis à jour le : 17 avr. 2019 à 22h49

Fixed Coward Partisan error

Mis à jour le : 21 févr. 2019 à 2h29

Updated spawn patterns of birds, manhacks, headcrabs
Fixed Rebel Squads
Fixed Hunter Packs
Fixed several other minor typo-related errors

Mis à jour le : 20 févr. 2019 à 22h49

All groups should be fixed now. Spot checking needed.

Mis à jour le : 20 févr. 2019 à 21h26

Updated another batch of files

Mis à jour le : 15 févr. 2019 à 5h17

Updated 22 more files.

Mis à jour le : 15 févr. 2019 à 1h50

Updated the first 44/202 entity files. More to follow, as this is merely a stop-gap fix to get some of the updates out the door.

Mis à jour le : 1 déc. 2018 à 10h12

Fixed friendly behavior of single Combine Soldier spawner
Fixed Turrets giving an error on death
Removed Zombification function, as someone else did one that works much better