Sid Meier's Civilization VI

Sid Meier's Civilization VI

Extended Diplomacy Ribbon
Showing 31-40 of 40 entries
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Update: 16 Feb, 2019 @ 8:35pm

+ Added Diplomatic Favor to stats
+ Added Grievances string if there is any grievances for or against the selected leader

Update: 15 Feb, 2019 @ 8:28pm

- Yet another small fix.

Update: 15 Feb, 2019 @ 6:51pm

-Small bug fix for vanilla compatibility.

Update: 15 Feb, 2019 @ 6:08pm

-Compatibility for Gathering Storm.

Update: 24 Aug, 2018 @ 2:08pm

Version 1.04:
+ Added indicators (the NEW icon) to the resource icons in the Diplomacy Deal view, when the player does not have a resource. Complements the indicators in the diplomacy ribbon.

Update: 24 May, 2018 @ 6:59pm

Version 1.03:
+ Added Trade Indicator Icon to signal that a civilization has a surplus of Strategic or Luxury Resources that the Human player does not have and can be traded.
+ Added tooltip to Trade Indicator detailing the surplus resources available to trade with the other civilizations.
+ Added Peace Indicator Icon to signal that a civilization at War with the Human player is willing to negotiate peace (cool down timer has expired).
+ Added color coding to the list of tradeable resources that other civilizations have: Bright Green amounts indicate resources that the Human player already posseses, and Bright Red signal resources that the Human does not have (if only 1, AI will not trade; this is considered for the Trade Indicator).

Update: 19 May, 2018 @ 6:01pm

Updated to version 1.02
+ Fixed a small bug with relationship icons
+ Added citizen and city icons to extended tooltip

Update: 13 Apr, 2018 @ 10:50pm

Small error correction

Update: 13 Apr, 2018 @ 10:44pm

Version 1.01:
+ Added total population to the tooltip, next to number of cities

Update: 13 Apr, 2018 @ 3:50pm

Version 1:
+ Initial version