Kenshi
Reactive World
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更新: 5月26日 @ 12時13分

-Overhauled the dialog for rebuilding the Hub under the Shek Kingdom, courtesy of Allusernamesaretaken1234.
-Cleaned up the Shek versions of the Hub a little bit, using some tactical building swaps to delete squatter items after their buildings have normal residents. Removed trash spawns.
-Boosted the Hub's no-foliage range slightly, to delete the trees inside buildings.

更新: 3月7日 @ 15時53分

更新: 3月7日 @ 10時27分

-Change faction of Hub Squatters in Shek Kingdom overrides to avoid conflict.

更新: 3月7日 @ 10時11分

Changed relations between some factions to make them less likely to kill each other when they are inhabiting towns together or reinforcing the player at the same time.

-Added coexistance and relations between Shek Kingdom and Holy Nation Outlaws.
-Added coexistance between Rebel Farmers/Swordsmen and the Shek/Flotsam.

更新: 2月16日 @ 7時16分

-Added Ghost and Tora to the debug spawner.

更新: 2024年9月28日 @ 17時00分

-Fixed Valamon missing from world state checker

更新: 2024年6月19日 @ 19時30分

-Fixed an issue that could incorrectly cause cannibal camps to appear in the Great Desert in certain circumstances.

更新: 2024年4月30日 @ 6時48分

-Additional world state changes to Okran's Shield, to stop it from changing hands when it shouldn't, and to allow it to switch factions multiple times if the faction that takes it is later killed.

更新: 2024年3月30日 @ 13時04分

更新: 2024年3月30日 @ 12時38分

-New world states allowing the player to push the Fogmen out of the conquered HN
-New overrides allowing the Shek Kingdom and Flotsam Ninjas to retake the Holy Military bases.
-New Fogmen bosses at the Holy Military Bases, alongside new a new elite fog heavies. Equipped with old HN gear they looted from the bases, and with higher skill than your average fogmen.