Stellaris

Stellaris

Dynamic Difficulty 2.1.x LEGACY - Ultimate Customization
Viser 11–14 av 14 bidrag
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Oppdatering: 8. apr. 2018 @ 4.33

Added color coding for increase and decrease of bonuses:
Green: Higher Bonus
Red: Lower Bonus

Oppdatering: 8. apr. 2018 @ 2.01

removing some "log" calls left in the events.

Oppdatering: 6. apr. 2018 @ 8.41

Minor update that makes sure the player always get the player bonus, no matter what empire type is being played. 100% savegame-compatible. Effect will only occur the next time the menu is closed or a year passes though. Also included ascended empire from Zenith among the AE/FE category.

Oppdatering: 6. apr. 2018 @ 4.01

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