XCOM 2
Allies Unknown Redux Species: Sangheili
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更新于:2018 年 12 月 29 日 上午 11:49

Swords should now have their localization again.

更新于:2018 年 12 月 18 日 下午 12:36

Made female Sangheili use the male pawn for animations on the the face to look better with current assets.

(ie where is kexx to make custom female assets when you need him)

更新于:2018 年 12 月 18 日 下午 12:28

Now utilizes the Covenant Weapon Pack assets.

This *should* work retroactively, though it may cause weirdness with existing soldiers if you already had a Greater Elite recruited.

更新于:2018 年 10 月 6 日 下午 9:11

Fixed black textures bug.

更新于:2018 年 10 月 6 日 下午 12:24

Elites should now use a more reasonable and less tiny size when viewing them on the Avenger, while still letting the UI be usable, if one is using the highlander.

更新于:2018 年 5 月 20 日 上午 9:54

Elites now have custom pawns to give them about a feet or so over normal humans.

This is not reflected in the armoury for customization purposes.

更新于:2018 年 5 月 6 日 下午 4:27

Weak Slice should now finally affect sword gauntlets.

Elite is now selectable in the character pool.

更新于:2018 年 4 月 14 日 下午 8:48

Replaced Blademaster with Swordmaster.

Swordmaster allows an Elite to use a weaker slice after their initial sword slash on a target. This slice does half damage of their gauntlets.

更新于:2018 年 4 月 12 日 上午 8:11

Fixed Damaged Active Camo expecting to get a charge that doesn't exist.

更新于:2018 年 4 月 8 日 下午 2:30

Cinematic camera should now fire properly when a Elite slices somebody.