XCOM 2
Allies Unknown Redux Species: Sangheili
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Mis à jour le : 29 déc. 2018 à 11h49

Swords should now have their localization again.

Mis à jour le : 18 déc. 2018 à 12h36

Made female Sangheili use the male pawn for animations on the the face to look better with current assets.

(ie where is kexx to make custom female assets when you need him)

Mis à jour le : 18 déc. 2018 à 12h28

Now utilizes the Covenant Weapon Pack assets.

This *should* work retroactively, though it may cause weirdness with existing soldiers if you already had a Greater Elite recruited.

Mis à jour le : 6 oct. 2018 à 21h11

Fixed black textures bug.

Mis à jour le : 6 oct. 2018 à 12h24

Elites should now use a more reasonable and less tiny size when viewing them on the Avenger, while still letting the UI be usable, if one is using the highlander.

Mis à jour le : 20 mai 2018 à 9h54

Elites now have custom pawns to give them about a feet or so over normal humans.

This is not reflected in the armoury for customization purposes.

Mis à jour le : 6 mai 2018 à 16h27

Weak Slice should now finally affect sword gauntlets.

Elite is now selectable in the character pool.

Mis à jour le : 14 avr. 2018 à 20h48

Replaced Blademaster with Swordmaster.

Swordmaster allows an Elite to use a weaker slice after their initial sword slash on a target. This slice does half damage of their gauntlets.

Mis à jour le : 12 avr. 2018 à 8h11

Fixed Damaged Active Camo expecting to get a charge that doesn't exist.

Mis à jour le : 8 avr. 2018 à 14h30

Cinematic camera should now fire properly when a Elite slices somebody.