Surviving Mars

Surviving Mars

Extended Research Pack
目前顯示第 1-10 項,共 15 項
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更新:2018 年 12 月 4 日 @ 下午 3:07

Updated the mod to support the latest game version.
All techs seem to be working fine.

更新:2018 年 12 月 3 日 @ 下午 2:35

Updated the mod to support the latest game version.
All techs seem to be working fine.

更新:2018 年 12 月 1 日 @ 上午 11:18

Updated the mod to support the latest game version.
All techs seem to be working fine.

更新:2018 年 11 月 29 日 @ 下午 3:12

Updated the mod to support the latest game version.
All techs seem to be working fine.

更新:2018 年 10 月 4 日 @ 下午 3:55

Fixed the AI Breakthrough Revealer to work on the latest game patch.

更新:2018 年 8 月 18 日 @ 上午 6:43

New tech released: Lights out

更新:2018 年 8 月 17 日 @ 上午 9:30

Updated the mod to support the latest game version.
All techs seem to be working fine.

更新:2018 年 6 月 3 日 @ 下午 1:52

Fixed the technology 'AI Breakthrough Revealer' to work with the latest game update.

更新:2018 年 4 月 14 日 @ 下午 2:37

Fixed a load game issue that prevented 'Event Driven Architecture' to work properly.
Also decreased the minimum range of some technologies, so they can be researched earlier.

更新:2018 年 4 月 9 日 @ 下午 4:43

Adds new tech: Resupply Alternatives
Event Driven Architecture yields different amounts of research points based on the event type, and a notification will be shown detailing the reward.
Outsource Discount effect raised from 25% to 30%.