Surviving Mars

Surviving Mars

Extended Research Pack
Ergebnisse 1–10 von 15
< 1  2 >
Update: 4. Dez. 2018 um 15:07

Updated the mod to support the latest game version.
All techs seem to be working fine.

Update: 3. Dez. 2018 um 14:35

Updated the mod to support the latest game version.
All techs seem to be working fine.

Update: 1. Dez. 2018 um 11:18

Updated the mod to support the latest game version.
All techs seem to be working fine.

Update: 29. Nov. 2018 um 15:12

Updated the mod to support the latest game version.
All techs seem to be working fine.

Update: 4. Okt. 2018 um 15:55

Fixed the AI Breakthrough Revealer to work on the latest game patch.

Update: 18. Aug. 2018 um 6:43

New tech released: Lights out

Update: 17. Aug. 2018 um 9:30

Updated the mod to support the latest game version.
All techs seem to be working fine.

Update: 3. Jun. 2018 um 13:52

Fixed the technology 'AI Breakthrough Revealer' to work with the latest game update.

Update: 14. Apr. 2018 um 14:37

Fixed a load game issue that prevented 'Event Driven Architecture' to work properly.
Also decreased the minimum range of some technologies, so they can be researched earlier.

Update: 9. Apr. 2018 um 16:43

Adds new tech: Resupply Alternatives
Event Driven Architecture yields different amounts of research points based on the event type, and a notification will be shown detailing the reward.
Outsource Discount effect raised from 25% to 30%.