Divinity: Original Sin 2

Divinity: Original Sin 2

Odinblade's Spectre Class (Strength Override) (CLASSIC EDITION)
Mostrando 1-6 de 6 aportaciones
Actualización: 5 ABR 2018 a las 11:24 p. m.

Bug Fixes:

  • Fixed an issue where the Rite of the Lich would apply Perish to allies.

Actualización: 5 ABR 2018 a las 1:49 p. m.

New features:

  • Added two new spells:
    • Malefic Discharge - Divine Tier
    • Cruel Intent - Adept Tier
  • Added and improved various spell and effect animations.

Adjustments:
  • Bonechill no longer Chills enemies hit. Instead, it will now create an icy surface in its wake.
  • Rite of the Lich now also hits enemies, applying Perish (reducing damage and physical resistance). Now requires Necromancy 4.
  • Increased Agony's damage by ~4%.
  • Increased Soul Pierce's damage by ~6% as it felt underwhelming later on in the game.
  • Increased cast range on Wither and Weaken Spirit from 5m to 8m.
  • Slightly improved Inflict Agony and Call of the Damned's skill descriptions.

Actualización: 1 ABR 2018 a las 12:35 a. m.

Balancing:

  • Increased Annhiliating Purge's damage ~25% as it was feeling a bit lack-luster for a 2SP spell.

Bug Fixes:
  • Fixed an issue where the Bonechill and Corruption spells were not correctly incrementing Agony stacks in certain conditions.

Actualización: 31 MAR 2018 a las 11:47 a. m.

Bug Fixes:

  • Fixed an issue with various custom animations where the sound randomly disappeared like a ghost. (Thanks to Kammiu for highlighting this issue!)

Actualización: 31 MAR 2018 a las 7:22 a. m.

Added a new visual for the Spectre class in the character creation screen. Also changed the starting equipment on the boat from a staff to double daggers.

Actualización: 31 MAR 2018 a las 4:29 a. m.

Uploaded to Steam Workshop.