Divinity: Original Sin 2

Divinity: Original Sin 2

Odinblade's Spectre Class (Strength Override) (CLASSIC EDITION)
Exibindo entradas 1–6 de 6
Atualização: 5/abr./2018 às 23:24

Bug Fixes:

  • Fixed an issue where the Rite of the Lich would apply Perish to allies.

Atualização: 5/abr./2018 às 13:49

New features:

  • Added two new spells:
    • Malefic Discharge - Divine Tier
    • Cruel Intent - Adept Tier
  • Added and improved various spell and effect animations.

Adjustments:
  • Bonechill no longer Chills enemies hit. Instead, it will now create an icy surface in its wake.
  • Rite of the Lich now also hits enemies, applying Perish (reducing damage and physical resistance). Now requires Necromancy 4.
  • Increased Agony's damage by ~4%.
  • Increased Soul Pierce's damage by ~6% as it felt underwhelming later on in the game.
  • Increased cast range on Wither and Weaken Spirit from 5m to 8m.
  • Slightly improved Inflict Agony and Call of the Damned's skill descriptions.

Atualização: 1/abr./2018 às 0:35

Balancing:

  • Increased Annhiliating Purge's damage ~25% as it was feeling a bit lack-luster for a 2SP spell.

Bug Fixes:
  • Fixed an issue where the Bonechill and Corruption spells were not correctly incrementing Agony stacks in certain conditions.

Atualização: 31/mar./2018 às 11:47

Bug Fixes:

  • Fixed an issue with various custom animations where the sound randomly disappeared like a ghost. (Thanks to Kammiu for highlighting this issue!)

Atualização: 31/mar./2018 às 7:22

Added a new visual for the Spectre class in the character creation screen. Also changed the starting equipment on the boat from a staff to double daggers.

Atualização: 31/mar./2018 às 4:29

Uploaded to Steam Workshop.