Team Fortress 2

Team Fortress 2

tr_cornerstab (& stair/drop/under) [rc3c]
9개 중 1~9개 표시 중
업데이트: 2018년 5월 5일 오후 12시 28분

[rc3c] Changes:
Fixed bug where bots will not respawn as the right class when the target boards are shot. Only bots that are currently dead will have to die again to change class.
Fixed OCD-inducing cosmetic issues

업데이트: 2018년 4월 30일 오후 12시 52분

Oops. I forgot to include the new 100ms texture.

업데이트: 2018년 4월 30일 오후 12시 46분

[rc3b] Changes:
Added an option for 100ms lag simulation
Fixed a bug where bots would get stuck on corners
Got bored and added a few decorative rooms
Reskinned some textures to better match the TF2 artstyle
(Not much new in terms of gameplay changes, hence the minor version bump)

업데이트: 2018년 4월 24일 오후 10시 45분

[rc3a] Changes:
Added lag simulation

업데이트: 2018년 4월 16일 오후 11시 37분

[rc3] Changes:
Added expert's arena
Added 3rd exit in spawn
Improved spawn rhythm
Extensive re-texturing
Added nature, mountains, ambience
Changed skybox

업데이트: 2018년 4월 5일 오후 3시 16분

Oops. Forgot to build cubemaps and add a third-person spectator point.

업데이트: 2018년 4월 5일 오후 2시 37분

업데이트: 2018년 4월 5일 오후 2시 23분

[rc2] Changes:
Overhauled dropstab area, added a ramp for an even higher drop
Better aesthetics and lighting
-Added cosmetic side rooms
-Changed lighting to a more realistic model
-New textures for stairstab area

업데이트: 2018년 3월 19일 오후 10시 53분

[rc1] New features:
Spawn 6 different classes
Stairstab, dropstab, and understab training area
New textures
No seperate .nav needed -- it's now packed into the .bsp file
Descriptive mission briefing

Known issues:
Snipers will not head towards the trigger_hurt pit, as they will seek sniping spots. Snipers will be outright removed in the next version.