Arma 3
Starburst Surface-to-Air Missile
Showing 1-10 of 10 entries
Update: 25 Sep, 2020 @ 9:04am

Missile max speed and thrust had the worng values.

Update: 25 Sep, 2020 @ 7:27am

Missile guidance system is now fully SACLOS (the missile flys to the wherever the crosshair is aimed).

Missile covers now pop off when fired.

Fixed delay bettwen missile shots not working.

Added fire control system and ballistics computer for better acurcy.

Added thermal imaging views to optics.

Ajusted missile speed to make it more controllable.

Ajusted Damage vaules to be more realistic.

Ajusted scope zoom levels.

Misc bug fixs.

Update: 9 Jan, 2019 @ 1:22pm

Missile now has a slight chance of being effectd by countermeasures to simulate operator/missile error and for balance reasons.

Misc bug fixs.

Update: 1 Sep, 2018 @ 2:25pm

Misc bug fixs.

Update: 30 Apr, 2018 @ 10:21am

Changed maneuverability form 22 to 15.

Update: 19 Apr, 2018 @ 12:06pm

Added AP warhead to the missile.

Misc bug fixs.

Update: 18 Apr, 2018 @ 12:07pm

Changed the firing sound to that of the Firefist ATGM.

Weapon name now shows up on MFDs.

MissileLockCone is now the same as the titan MPRL.

Reduced missile thrust.

Misc bug fixs.

Update: 15 Mar, 2018 @ 12:36pm

Adjusted maneuvrability from 14 to 20.

Update: 14 Mar, 2018 @ 1:03pm

Misc bug fixes.

Update: 12 Mar, 2018 @ 10:38am