Stellaris

Stellaris

[Deprecated] The Zenith of Fallen Empires 2.0
目前顯示第 11-20 項,共 55 項
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更新:2019 年 1 月 29 日 @ 上午 10:06

Patch #32


  • NEWA new event which gives an ambition to remove Hedonist pops from your Ascended Empire (Unless they are on a Utopian World).

  • Societal Evolution has its planetary Stability bonus raised from +2 to +5.

更新:2019 年 1 月 7 日 @ 下午 4:20

Patch #31


  • Punishment wargoal no longer set as a defender default.

  • Added default country type checker for Galactic Ascendancy.

  • Fixed never-ending event pop on Hive Mind subject conversion.

  • Updated some on action events.

更新:2019 年 1 月 1 日 @ 上午 7:27

Patch #30


  • Gestalt AI AEs should now be able to build armies.

  • Checked Ascended Empires to receive monthly pulse events in country type.

更新:2018 年 12 月 29 日 @ 上午 7:39

Patch #29


  • Goliath tech now checks against fe_battlecruisers.

  • Optimized Spaceport reconstruction event for AI.

  • Increased AI building weight for FE buildings.

  • Added zofe.14 event to help with AI.

更新:2018 年 12 月 28 日 @ 上午 8:43

Patch #28d


  • Utopian, Chemical Bliss, Shared Burden living standards will give unemployed pops in AE the Hedonist job.

更新:2018 年 12 月 27 日 @ 下午 6:30

Patch #28c


  • Master Archive can now only be built on Capitals.

更新:2018 年 12 月 27 日 @ 下午 3:49

Patch #28b


  • Changes made to the Hedonist job to accommodate changes in Paradise Lost.

更新:2018 年 12 月 27 日 @ 上午 11:27

Patch #28a


  • Affluence Center and Nourishment center now produces double resources on Utopian Paradise Worlds.

更新:2018 年 12 月 27 日 @ 上午 9:28

Patch #28


  • Made suitable adjustments to accommodate Utopian Paradise Submod.

更新:2018 年 12 月 26 日 @ 下午 12:31

Patch #27


  • Corrected AI weight for fallen_technologies.100

  • Removed some strategic resource upkeep costs from FE buildings

  • Changed the potential of Class-4-singularity

  • AE AI given more country base resources (experimental)