Stellaris
[Deprecated] The Zenith of Fallen Empires 2.0
Affichage des entrées 11-20 sur 55
< 1  2  3  4  5  6 >
Mis à jour le : 29 janv. 2019 à 10h06

Patch #32


  • NEWA new event which gives an ambition to remove Hedonist pops from your Ascended Empire (Unless they are on a Utopian World).

  • Societal Evolution has its planetary Stability bonus raised from +2 to +5.

Mis à jour le : 7 janv. 2019 à 16h20

Patch #31


  • Punishment wargoal no longer set as a defender default.

  • Added default country type checker for Galactic Ascendancy.

  • Fixed never-ending event pop on Hive Mind subject conversion.

  • Updated some on action events.

Mis à jour le : 1 janv. 2019 à 7h27

Patch #30


  • Gestalt AI AEs should now be able to build armies.

  • Checked Ascended Empires to receive monthly pulse events in country type.

Mis à jour le : 29 déc. 2018 à 7h39

Patch #29


  • Goliath tech now checks against fe_battlecruisers.

  • Optimized Spaceport reconstruction event for AI.

  • Increased AI building weight for FE buildings.

  • Added zofe.14 event to help with AI.

Mis à jour le : 28 déc. 2018 à 8h43

Patch #28d


  • Utopian, Chemical Bliss, Shared Burden living standards will give unemployed pops in AE the Hedonist job.

Mis à jour le : 27 déc. 2018 à 18h30

Patch #28c


  • Master Archive can now only be built on Capitals.

Mis à jour le : 27 déc. 2018 à 15h49

Patch #28b


  • Changes made to the Hedonist job to accommodate changes in Paradise Lost.

Mis à jour le : 27 déc. 2018 à 11h27

Patch #28a


  • Affluence Center and Nourishment center now produces double resources on Utopian Paradise Worlds.

Mis à jour le : 27 déc. 2018 à 9h28

Patch #28


  • Made suitable adjustments to accommodate Utopian Paradise Submod.

Mis à jour le : 26 déc. 2018 à 12h31

Patch #27


  • Corrected AI weight for fallen_technologies.100

  • Removed some strategic resource upkeep costs from FE buildings

  • Changed the potential of Class-4-singularity

  • AE AI given more country base resources (experimental)