Master of Orion

Master of Orion

Uber Custom Race
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Update: 25 Feb, 2019 @ 6:15pm

Update: 25 Feb, 2019 @ 5:47pm

Version 1.2:

First apologies for my absence, with changes to my work schedule/hours, I have not had time for anything but mobile gaming until recently so I have been away for awhile. Saw some comments about the problems with this mod and worked on fixing/improving it some.

Results:

Fixed and tested mod on fresh install of Master of Orion with no issues. If you have another mod loading which effects the tech tree or racial perk files then it may not work for you. If you have a problem, try turning off the other mods and running this one solo. If you find that there is a conflict with one of your mods let me know and I will research if there is a way to make this mod compatible with the other mod.

Added new colony ships for each hull type. As you unlock the hull type you gain access to the new colony ship. Each level of ship gives you the ability to start with more and more structures. Structures listed on each colony ship will only get built if you have researched the tech and gotten access to build the structure. Also, all the advanced colony ships (frigate size and larger) have the ability to act like a space factory until you colonize a planet up to the level of the original advanced space factory (10 production per turn).

Space Factories have increased to five different levels going between 5-45 production per round depending on level to simulate increased capacity from construction techniques and miniaturization.

Update: 26 Feb, 2018 @ 4:40pm