Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Kings and Conquerors (cap 2) Rise of the Barbarians
Showing 141-150 of 252 entries
< 1 ... 13  14  15  16  17 ... 26 >
Update: 18 Mar, 2022 @ 1:13am

Update: 17 Mar, 2022 @ 6:03pm

unit_graphics.x amended to grey out <EXISTEVENT type="InvisibleAmmo" node="0"/> tags for units whose <AMMO_PER_ATT> parameter =0. Tests by almos_22 suggest that these units were crashing the game, because they were emitting ammo particles that messed with how the game calculated damage to units.

Update: 14 Mar, 2022 @ 7:49pm

Update: 9 Mar, 2022 @ 11:34pm

Update: 5 Mar, 2022 @ 4:02pm

help.x changed, factions which are no longer extant in this mod have been removed.

Update: 5 Mar, 2022 @ 5:56am

Checked animations for some Suebi units, at behest of Loki - animations for Kluddia Lugiae suspected to be faulty and have been changed.

Update: 2 Mar, 2022 @ 10:43pm

Found errors affecting some Pike units (thanks nhparker20 for finding these).

Update: 19 Feb, 2022 @ 5:04pm

Update: 19 Feb, 2022 @ 1:41am

Update: 18 Feb, 2022 @ 8:02pm