Steel Division: Normandy 44

Steel Division: Normandy 44

more Map options
Showing 1-8 of 8 entries
Update: 4 Jul, 2019 @ 12:07pm

Game Version = 300102836
Mod Version = 0

Update: 4 Jul, 2019 @ 12:03pm

Game Version = 300102836
Mod Version = 0

Update: 4 Dec, 2018 @ 4:39am

Game Version = 300099558
Mod Version = 0

Update: 24 May, 2018 @ 4:50am

Game Version = 300093911
Mod Version = 0

Update: 17 May, 2018 @ 9:48am

Game Version = 300093748
Mod Version = 0

Update: 17 Mar, 2018 @ 12:29am

Game Version = 300091781
Mod Version = 0

Update: 23 Feb, 2018 @ 11:54pm

Game Version = 300091623
Mod Version = 0


tried to unlock sword map for all player counts and game modes

Update: 23 Feb, 2018 @ 11:33pm

Game Version = 300091623
Mod Version = 0


More map options for skirmish:

-unlocked extra large sword map for destruction and conquest
- added 10 vs 10 menu entries for destruction with large conquest maps for closer deployment
- added 10 vs 10 menu entries for conquest with large destruction maps
-added some close combat variations for more diversity
-added higher territory point limit to win as an option in menu

Code changes in MapPackMulti.ndf located here on my rig:
D:\Program Files (x86)\Steam\SteamApps\common\Steel Division\Mods\more Map options\GameData\Map

export Pegaville is TWargameMultiMapInfo
(
Description = "MAP_022"
//GUID = GUID:{13ad1d8b-e642-44be-beae-6e199b7d9aa6}
NbMinPlayers = 1
NbMaxPlayers = 20
RankedAvailability = [false, false, false, false]
DefaultTimeLimit = 40
DefaultArgentInitial = 500
DefaultDestructionScoreToReach = DestructionScoreToReachSteelDivision
DefaultArgentInitialForIASkirmish = 500
DefaultDestructionScoreToReachForIASkirmish = DestructionScoreToReachForAISteelDivision
EconomyModeDefaultTimeLimit = 40
ConquestPointsPossibleValues = ConquestPointsPossibleSteelDivision
ConquestPointsPossibleValuesForIASkirmish = ConquestPointsPossibleForIASteelDivision
ConquestPointsDefaultValue = 2500
GameModeAvailability = [ConquestGameMode, DestructionGameMode]

AlternativeMapNames = [
"_5x2_10v10_Pegaville", // Small
"_5x2_10v10_Pegaville", // Medium
"_5x2_10v10_Pegaville_Close_Quarter", // Large
"_5x2_10v10_Pegaville", // Very large
]
ArgentInitialTable = ArgentInitialTableSteelDivision
)

export Pegaville_CloseQuarter is TWargameMultiMapInfo
(
Description = "MAP_022"
//GUID = GUID:{13ad1d8b-e642-44be-beae-6e199b7d9aa6}
NbMinPlayers = 1
NbMaxPlayers = 20
RankedAvailability = [false, false, false, false]
DefaultTimeLimit = 40
DefaultArgentInitial = 500
DefaultDestructionScoreToReach = DestructionScoreToReachSteelDivision
DefaultArgentInitialForIASkirmish = 500
DefaultDestructionScoreToReachForIASkirmish = DestructionScoreToReachForAISteelDivision
EconomyModeDefaultTimeLimit = 40
ConquestPointsPossibleValues = ConquestPointsPossibleSteelDivision
ConquestPointsPossibleValuesForIASkirmish = ConquestPointsPossibleForIASteelDivision
ConquestPointsDefaultValue = 2500
GameModeAvailability = [CloseQuarterConquest]

AlternativeMapNames = [
"", // Small
"", // Medium
"", // Large
"_5x2_10v10_Pegaville_Close_Quarter", // Very large
]
ArgentInitialTable = ArgentInitialTableSteelDivision
)