Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Re:Zero -- Emilia
Showing 1-7 of 7 entries
Update: 20 Feb, 2019 @ 1:03am

v2_5 > v2_5fix -- (20-02-2019)

- Fixed Emilia Remnant not showing properly in SS3.

- Fixed mispositioned attachments for Remnant in SSHD.

Update: 15 Jan, 2019 @ 2:29pm

v2_4 > v2_5 -- (15-01-2019)

- Removed some other files to further reduce filesize (from 37MB in v2_3 down to 19MB in v2_5)

- Fixed some TDM variations for Remnant Emilia in SSHD

Update: 15 Jan, 2019 @ 11:49am

v2_3 > v2_4 -- (15-01-2019)

Hope y'all had a great new year!
I have updated this playermodel once again.

- Reduced filesize greatly (from 37MB down to 21MB)

- Did a lot of rework in my internal directories to tidy the files for Emilia just to make my life slightly easier.

- As sad as it is, removed the trail particles from Emilia Remnant in both SS3 and SSHD since these seemed to be responsible for crashes, this seemed to correct all crashes that I used to have with this model 99% of the time, quite sad but I guess it's better to not have the trails than to remove the model as a whole.

A little bit of trivia, even if the model only caused crashes in SS3, having those trail particles in SSHD still seemed to cause issues upon loading the model for whatever dumb reason.

Testing for this is required so I'd appreciate feedback in whether or not the model works now!
(If it still doesn't work I give up)

Update: 7 Nov, 2018 @ 9:25am

v2_2 > v2_3 -- (07-11-2018)

NOTICE: Upon further testing, it seems like the only thing that causes Remnant Emilia to crash is when you switch from a BFE level to an HD one (via a vote while still in the middle of a Multiplayer game) and then try to switch playermodels (and then again, this happens rarely).

I've played SSHD with this playermodel on for hours a few times and then tried to switch playermodels every so often and no crashes occurred to me (settings on Ultra, if that makes any difference).

Bottom line, don't switch to HD from BFE mid-game through a vote.

If you still crash please let me know under what circumstances did you crash (since Fusion's crash logs don't exactly say anything about what causes the crash).

Updates:

- Slightly reworked Remnant Emilia, upon picking up an Invincibility power-up she won't turn fully gold, instead only her dark body will turn gold. Her white outline, her glowy eyes and the diamond above her head will remain unaffected. (Same applies to Serious Damage and Team Deathmatch color variations too).

- Added a missing particle to Remnant Emilia's running with chainsaw animation.

- Slightly increased the volume of one of Remnant Emilia's idle sounds.

- Fixed Halloween Costume Emilia showing the outline of the flower accessories on her head and clothes when taking Invincibility and Serious Damage power-ups.

Update: 27 Oct, 2018 @ 3:35am

v2_1 > v2_2 -- (26-10-2018)

NOTICE: Trying to switch playermodels when you are in a level while using Emilia Remnant may crash the game (particularly if it's a Sam HD level), there's not a whole lot I can do here since Fusion is well... Fusion.

I'd heavily advice against switching playermodels mid-game, other than that model works fine.

Your best way of preventing this crash is to switch models from the main menu.

Happy Halloween everyone!

- Added two more playermodel variations relative to the Halloween holidays, Emilia in a Megumin-esque costume and the Ghost of Emilia (also known as Emilia -- Remnant).

The Megumin costume Emilia is purely cosmetic (as in, there are no real changes other than the retextures and the couple extra models sprinkled in), the Remnant version comes packed with custom particles that replace bleeding and that play upon death! (You can check them in the video now listed at the front of this release).

- Rerigged Emilia in general yet again to look slightly better, as well as fixing her skeleton to prevent animations from being somewhat messed up.

Megumin's accessories were made by Yon, model was downloaded from Bowlroll and I of course take no credit for them.

Thanks to StealthToast, Soulmyr and nano for helping me test this model.
More slight adjustments will come as time goes by, particularly for Emilia Remnant. (Particles may need to be removed from the SSHD version).

Please let me know if you experience any crashes and when did they occur (telling me which game were you playing on and exactly when it happened, like when you tried to switch model could work.)

Update: 1 May, 2018 @ 3:44pm

v2 > v2_1 -- (01-05-2018)

- Added a version of Emilia that includes a Sombrero, special thanks (and I really mean it) to Soulmyr, who made the sombrero model as a gift of sorts for me to add to this model.

- Minor mesh edits

Update: 21 Feb, 2018 @ 12:25am

v1_4 (Original BFE) > v2 (Fusion Update)
- Reworked everything, for the older (and worse looking version) refer to here: Clicky!