Total War: WARHAMMER II

Total War: WARHAMMER II

Legions of the Southern Realms ( TEB )
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Uppdatering: 27 feb, 2019 @ 4:19

I notice that the AI was not using my custom building leaving it unable to recruit the units of the Legion. I added a few scripts that should solve this issue, but do to a lack of time it has not been fully tested, please notify me if it is not working or any bug that you may encounter.

Uppdatering: 7 feb, 2019 @ 21:03

Uppdatering: 30 jan, 2019 @ 20:16

Fixed a problem with the Marines recruitment requirements. Thanks to Darksun for letting me know the issue.

Uppdatering: 30 jan, 2019 @ 3:00

A cosmetic change for the marines, now they have a hammer instead of a sword as their melee weapon.

Uppdatering: 17 jan, 2019 @ 4:11

@everyone
Great day for an update. After not doing much modding for a time I finally did some work and improved this mod ... well I hope is an improvement and I din't screw anything xD

Well , "brieff" sumary of what changed:
-New armors for the units [ now they have more different from one another ]
-Added glorious crest made by the great Cataph to the helmets [ to add a more roman look ;) ]
-Revalanced Legionaries and Scutarius [ Now they are mid-game units and not late-game ]
-Changed the description of the units and the name of the demigriff to Centurions
-Buildings don't give EXP to units anymore [ instead they rise public order and other minor stuff ]
-NEW unit (Marines) exellent in melee and range [ recruitable in the last building and expencive ]
-Nerf the Ironclad ( steamtank ) a little bit [ now the fire attack is more reasonable ]

Hopefully these cahnges are for good but due to lack of time I haven't properly tested everything; so I will be open to any idea about how to make it more balanced and fun. Hope you all wnjoy :D

Uppdatering: 23 dec, 2018 @ 13:44

Uppdatering: 19 aug, 2018 @ 17:41

Uppdatering: 4 mar, 2018 @ 0:56

Uppdatering: 3 mar, 2018 @ 18:29

Uppdatering: 1 mar, 2018 @ 12:02