Total War: WARHAMMER II

Total War: WARHAMMER II

Legions of the Southern Realms ( TEB )
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Mis à jour le : 27 févr. 2019 à 4h19

I notice that the AI was not using my custom building leaving it unable to recruit the units of the Legion. I added a few scripts that should solve this issue, but do to a lack of time it has not been fully tested, please notify me if it is not working or any bug that you may encounter.

Mis à jour le : 7 févr. 2019 à 21h03

Mis à jour le : 30 janv. 2019 à 20h16

Fixed a problem with the Marines recruitment requirements. Thanks to Darksun for letting me know the issue.

Mis à jour le : 30 janv. 2019 à 3h00

A cosmetic change for the marines, now they have a hammer instead of a sword as their melee weapon.

Mis à jour le : 17 janv. 2019 à 4h11

@everyone
Great day for an update. After not doing much modding for a time I finally did some work and improved this mod ... well I hope is an improvement and I din't screw anything xD

Well , "brieff" sumary of what changed:
-New armors for the units [ now they have more different from one another ]
-Added glorious crest made by the great Cataph to the helmets [ to add a more roman look ;) ]
-Revalanced Legionaries and Scutarius [ Now they are mid-game units and not late-game ]
-Changed the description of the units and the name of the demigriff to Centurions
-Buildings don't give EXP to units anymore [ instead they rise public order and other minor stuff ]
-NEW unit (Marines) exellent in melee and range [ recruitable in the last building and expencive ]
-Nerf the Ironclad ( steamtank ) a little bit [ now the fire attack is more reasonable ]

Hopefully these cahnges are for good but due to lack of time I haven't properly tested everything; so I will be open to any idea about how to make it more balanced and fun. Hope you all wnjoy :D

Mis à jour le : 23 déc. 2018 à 13h44

Mis à jour le : 19 aout 2018 à 17h41

Mis à jour le : 4 mars 2018 à 0h56

Mis à jour le : 3 mars 2018 à 18h29

Mis à jour le : 1 mars 2018 à 12h02