Arma 3
The Altis Outbreak CO-OP (Ravage Mod)
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Update: 8 Oct, 2019 @ 10:24am

Changes include

1. Ravage 1.779

2. Common,Military,Rare weapons array updated

3. Common and Military clothing updated

4. Vests,Headgear,Facegear,backpacks and rare items list updated

5. CRS script removed for now.

6 Dynamic Simulation added to most if not all editor placed objects and AI

7. Parachute Start - Players will now start mission from parachute.

8. Renegades removed for now.

9. GF Crash site script edited - crate loot vs ground loot.

10. Ambient Camps added AI will setup camp sites at night instead of hunting players.

11. Dead Rising added - AI killed by zombies will now reanimate after some time.

12. Total amount of zombies to spawn decreased.

13. Zombie audio and visual detection range edited - zombies are more sensitive to sound but have poor vision.

14. VCOM AI script added - AI will now plant explosives, place mines, flank players, search buildings and alot more. VCOM AI uses the CBA menu allowing the Host to change settings at anytime even after mission start.

15. AI Looters feature added - Ai will now gather loot from dead enemies.

16. DZN Extended Jamming Mod added but not required to run the mission. Uses CBA menu for quick adjustments.

Update: 30 Nov, 2018 @ 1:51pm

respawn issues should be fixed. I f your having issues with restarting your server or match make sure to delete the ravage save files in order to actually restart.

Update: 26 Nov, 2018 @ 6:40pm

Update: 26 Nov, 2018 @ 11:14am

Update: 26 Nov, 2018 @ 11:13am

Added a script that should save player Loadout and position when reconnecting to server but needs more testing.

Update: 21 Nov, 2018 @ 1:10pm

Update: 21 Nov, 2018 @ 1:08pm

Scenario Changes include, More Respawn points added for when players find a map, Removed the Random Start up gear Script, Enabled Multiplayer Persistancy, Added GF Heli Crash Script and GF Hero Reward script allowing players to earn banknotes by killing bandits, added Exile Creepy ground fog script, removed the ALIAS Post Apocalypse script, Added Combat realism script that adds new features listed in the description. Removed Blufor Roaming AI and reenabled Renegade Hostiles that can now become infected. Players will respawn at the location of their dead body until they locate a map then players can choose a Respawn location on map.

Update: 15 Aug, 2018 @ 7:03pm

Updated to Ravage 1.60, Adjusted how long it takes before dead bodies are deleted, Added the updated version of the random start gear script.

Update: 12 Aug, 2018 @ 3:39pm

Update: 14 Jul, 2018 @ 8:24pm

Updated scenario to 1.60, Eliminated ETG heli script, Added Post Apocalyptic script, adjusted activation distance for hand placed ai to increase performance, New Zombie horde system enabled, Reduced zombie vocals to 0.6 for a deeper sound. More changes coming soon,