XCOM 2
Core Room Slots
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Mis à jour le : 7 avr. 2018 à 22h55

Added exit condition and tracker for living quarters validation: this should make the slot more usable on more computers, in exchange for limiting options somewhat.

Mis à jour le : 7 avr. 2018 à 9h55

Living Quarters Bond Slot now excludes soldiers that already have at least one potential bond to use.

Mis à jour le : 25 mars 2018 à 18h34

Added two soldier pair slots to the Living Quarters. These slots let unbonded soldiers pair up with each other.

Time used is the vanilla default, though it is subject to alteration in the future.

Mis à jour le : 4 mars 2018 à 19h34

Fixed issue with int to float conversions re: will project bonus.

Buffed will bonus from the bar to 50% instead of 25%.

Mis à jour le : 1 févr. 2018 à 6h53

Soldiers should now be auto-kicked out of the bar once they hit max will, if they're staffed there.

Fixed Shaken soldiers being unable to use the bar: the check for soldier usage now only checks their injury status, not their mental status as well.

Mis à jour le : 31 janv. 2018 à 0h31