Divinity: Original Sin 2

Divinity: Original Sin 2

The Faceless Tower
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Uppdatering: 8 mar, 2018 @ 11:34

Uppdatering: 28 feb, 2018 @ 2:15

[New] Added more armor types
[New] Updated pool of lootable skills

Uppdatering: 27 feb, 2018 @ 16:10

[Balance] Balanced enemy levels to match player power curve
[Balance] Balanced weapons
[Balance] Updated element weaknesses for enemies
[New] Added new elemental weapons

Uppdatering: 27 feb, 2018 @ 13:06

[Bugfix] Fixed Room of Floor 3 not having any movement possible

Uppdatering: 27 feb, 2018 @ 8:48

[Bugfix] Fixed AI-mapping to prevent movement through doors
[Bugfix] Fixed enemies being able to go out of vertical bounds, causing the screen to flash
[Balance] Rebalanced floor 1 bossfight
[New] Added extra visuals to Floor 2 bossroom
[New] Added floor 3 with new enemies and boss

Uppdatering: 19 feb, 2018 @ 11:57

Uppdatering: 19 feb, 2018 @ 10:05

Uppdatering: 19 feb, 2018 @ 9:58

Uppdatering: 19 feb, 2018 @ 9:17

Uppdatering: 18 feb, 2018 @ 7:53