The Talos Principle

The Talos Principle

Randomizer
目前顯示第 11-20 項,共 44 項
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更新:2018 年 11 月 25 日 @ 上午 2:48

Added Random Items option, that replaces each carriable item with a random one
Mobius random arrangers no longer picks yellows when unlock all items is on
Removed arranger hiding in mobius because nobody bothered learning the locations
Fixed short intended scavenger to actually generate
Updated help dialog

更新:2018 年 10 月 20 日 @ 下午 4:47

Fixed jetpack height limit in B3

更新:2018 年 10 月 15 日 @ 下午 4:59

Fixed that you'd instantly start transitioning through portals on a reset checkpoint
Re-added post-randomization debug info
Jetpack can now be selected by the Randomize All Options switch
Jetpack is now saved through eternalize ending
Fixed guided jump inconsistency out of Two Boxes Star area
Fixed that paint didn't spawn in a few worlds
Fixed that after finishing Mobius mode the portal would never redirect to Messenger Ending
Added precaching and randomization script to A and B Messenger
Added checksum + playthrough info to every world

更新:2018 年 10 月 12 日 @ 下午 11:16

Added custom precaching to reduce load times
Changed the options world skybox
Several internal changes to enable easier development
Added an option to give you jetpack in every world but nexus
Adjusted the following sigil requirements:

  • In 60fps: Crisscross B6 from Connector to Itemless
  • In 60fps hardmode: TRA, it's star, and sphinx star from Cube to Connector

更新:2018 年 10 月 12 日 @ 下午 11:08

(Uploaded incomplete file)

更新:2018 年 10 月 8 日 @ 上午 1:46

Removed extra arranger in B1.
Added a new mobius ending - random arrangers. When you start the run you will be given random arranger hints, the run ends upon collecting the sigils to solve them all.

更新:2018 年 9 月 15 日 @ 下午 3:14

Update version number

更新:2018 年 9 月 15 日 @ 下午 3:09

Removed the extra arrangers in B1 that always showed up, regardless of mobius mode settings.
Fixed that intended scavenger hunt would sometimes hide the wrong sigils.

更新:2018 年 9 月 1 日 @ 下午 5:58

Moody sigils settings now persist through Eternalize Ending
Randomize all options will now properly randomize the moody sigils ones.
Selecting moody sigils disables scavenger hunt, and vice-versa.
When scavenger hunt is on selecting open all worlds or show full signs now turns scavenger hunt off, rather than doing nothing.

更新:2018 年 8 月 17 日 @ 下午 6:05

Prevented skipping over the lower B Gate
Added moody sigils options - you can't collect two sigils of the same shape/colour in a row
Moved B1 arrangers in mobius mode to fix being able to clip into a wall
Fixed dev island sign sometimes showing the incorrect world in mobius mode