Arma 3
Gao
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Mis à jour le : 28 févr. 2018 à 16h57

Addition of signed files for servers

Mis à jour le : 28 févr. 2018 à 2h21

Mis à jour le : 15 janv. 2018 à 16h36

- Replaced construction area of Campos City with an orbital elevator complex

Mis à jour le : 13 janv. 2018 à 0h20

-Addition of lighting through out Campos City
-Minor tweaks to some roads
-Added walling around a stacked building to prevent entry

Mis à jour le : 9 janv. 2018 à 21h44

-Added road some roads to satellite textures
-Applied road intergration in Terrain Processor
-Lowered cocoa trees throughout map
-Small audio file change
-Adjusted placement of some road merging points

_________________________________________

KNOWN BUGS
-Road textures misaligned and other small flaws in some areas
-Road textures in zoo don't match current road type
-Not all roads have textures
-Terrain reverted to an earlier state causing some roads to become less smoothed

Mis à jour le : 8 janv. 2018 à 1h14

-Fixed Meadow Daytime and Night time ambient audio
-Shortened wild grass further
-Added more points to roads in preperation of update (some roads may now be slightly misaligned)
-Fixed Stray light North West military base
-Lowered trees around Firebase Rock

Mis à jour le : 25 déc. 2017 à 1h00

Initial release


-------Known Bugs-----------


Fix Meadow and Night ambience tracks
Trees on roads and villages to be removed
Change concrete roads to dirt in rural areas and Halo roads in the city and towns
Add server key
redo village of wilksford to make look and feel more realistic.
soccer field needs texture and mask fix