Arma 3
Tanoa Sandbox Mission
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Update: 13 Dec, 2017 @ 2:00pm

Update 0.1.3

Changes:

Added - NATO Artillery support so now motars and larger artillery can be used
Added - Enhanced fatigue (Ace addition)

Update - Friendly fire icons may now appear
Update - Blue team only shows player names rather than all units

Fixes:

Fixed - Some supports not working as intended

Update: 13 Dec, 2017 @ 12:26pm

Update 0.1.2

Changes:

Added - New spawn location at FOB (Forward Operating Base)
Added - Ability to see player names on map
Added - More signs to show locations of minefields
Added - Revive (Ace Medical)
Added - Supports 1) Motar from FOB 2) Apache Air CAS 3) Warthog Bomb Run CAS
Added - Fennek patrols
Added - Troop transport patrols

Updated - AI performance lowered to reduce Aim-bot type engagements
Updated - Less soldiers in outpost foot patrols and don't have AT
Updated - More soldiers addded to insides of outposts
Updated - Littlebird now lands further away from outpost to reduce detection
Updated - FUP now not official to be more realistic, vehicles and arsenal also removed so loadouts will have to be thought about before being deployed

Bug Fixes:

Fixed - Multiple spawns at HQ in same location
Fixed - Littlebird now lands more safely and in a cleared area
Fixed - AI performance lowered to reduce 'Aim-bot' type engagements

Please let me know of anything you would like me to change or want added as it helps to develop this mission pack!

Update: 13 Dec, 2017 @ 9:08am

Map Beta Version 0.1