Space Engineers

Space Engineers

HoverEngine
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更新: 2017年12月29日 @ 7時42分

V09:
- small fix for refreshing emissive color after changing block color in SP/MP (was reseting to white)

更新: 2017年12月26日 @ 10時23分

V08:
- add Button: apply force to center
==> the force to increase or decrease the distance to ground is normaly acting on the engine position. If you activate "apply force to center" the force will act on the center of mass. This is usefull for small ships or if you will use less hover engines. Attention!! You have to pitch the vehicle!!!

更新: 2017年12月25日 @ 0時02分

V07:
- removed the LOD3 link to an not used Model (only an error in the DX11 Log)

更新: 2017年12月23日 @ 21時34分

V06:
- redesigned Messagehandler for Sync on DS to prevent problems with next SE update (please restart your server)

更新: 2017年12月18日 @ 10時12分

V05:
- fixed overpowered force of "align to grid"

更新: 2017年12月17日 @ 5時43分

V04:
- add new Model, Civilian (Military is now the old one) --> 2 new Blocks with its own settings and cost
- add terminal control for color
- added sensor path highlighting if path hit the own grid

- changed displaynames, removed Atmo because since V03 is not limited to Atmo
- changed cost
- changed powerusage
- changed force

- coderebuild to fix problems with emissive on DS

更新: 2017年12月12日 @ 11時22分

V03:
Changed:
- it is no longer possible to hover far from ground, engine power is going to zero according to current altitude (take care)
- decreasing the Alt.Min leads to a slow down of the engine (for safe landings)
- behavior on moon is now similar to planets (external gravity is no longer reqiured to hover)

Fixed:
- a clientcrash on DS after hovering over dead bodys

更新: 2017年12月9日 @ 7時45分

- fixed removal of messagehandler
- fixed sensorpath startpoint

更新: 2017年12月8日 @ 9時30分