Tabletop Simulator

Tabletop Simulator

NO LONGER UPDATED Kingdom Death: Monster 1.5 (Community Edition included) - RB Scripted (KDM: CE)
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Uppdatering: 2 jun, 2020 @ 9:53

- Reverted physics to full as they're required for current Armour calculation solution.
- Added warning to admin console to lower physics.
- Added Gigalion, Dragon King, Slenderman, Tyrant and Lonely Tree miniatures provided by misterslack and replaced the 2d figurines.

Uppdatering: 25 maj, 2020 @ 7:27

- Changed Physics to Semi-Lock to avoid admin console breaking the board.

Uppdatering: 25 maj, 2020 @ 6:56

- Fixed Cat Fang Knife description stats
- Added barebones White Gigalion content, thank you Cryptix!

Uppdatering: 21 aug, 2019 @ 11:19

- Movement fixed with script help thanks to misterslack

If you still have problems with your current save see the major issues FAQ.

Uppdatering: 18 jun, 2019 @ 23:04

- Fixed blue die to use 0.4 bounciness like all other die.

Uppdatering: 19 feb, 2019 @ 4:03

- Added Dr_Ho's fix for inventories.
- Fixed Bitter Frenzy being 1.3 version. If you'd like to use that, remove the decal.

Uppdatering: 3 feb, 2019 @ 5:35

- Adapted KarateSnoopy's code for inventories.

Uppdatering: 15 jan, 2019 @ 5:32

- Gorm resource pool has been corrected. Was missing another Stout Heart.
- Storyboard positioning finally fixed thanks to a collaboration offered by Jozrael.

Uppdatering: 22 dec, 2018 @ 2:45

- Fixed Gloom Mehndi not giving armor points automatically.
- Updated Inventory script to allow persistant stats to not be removed when the heal and reset button is used.

Uppdatering: 2 dec, 2018 @ 3:08

- Fixed Phoenix Greaves not duplicating.
- Added Strain system (provided by Maximo).
- Implemetation of new CE assets for testing purposes (see the FAQ if you see 'black' cards).