Tabletop Simulator

Tabletop Simulator

NO LONGER UPDATED Kingdom Death: Monster 1.5 (Community Edition included) - RB Scripted (KDM: CE)
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Aggiornamento: 2 giu 2020, 9:53

- Reverted physics to full as they're required for current Armour calculation solution.
- Added warning to admin console to lower physics.
- Added Gigalion, Dragon King, Slenderman, Tyrant and Lonely Tree miniatures provided by misterslack and replaced the 2d figurines.

Aggiornamento: 25 mag 2020, 7:27

- Changed Physics to Semi-Lock to avoid admin console breaking the board.

Aggiornamento: 25 mag 2020, 6:56

- Fixed Cat Fang Knife description stats
- Added barebones White Gigalion content, thank you Cryptix!

Aggiornamento: 21 ago 2019, 11:19

- Movement fixed with script help thanks to misterslack

If you still have problems with your current save see the major issues FAQ.

Aggiornamento: 18 giu 2019, 23:04

- Fixed blue die to use 0.4 bounciness like all other die.

Aggiornamento: 19 feb 2019, 4:03

- Added Dr_Ho's fix for inventories.
- Fixed Bitter Frenzy being 1.3 version. If you'd like to use that, remove the decal.

Aggiornamento: 3 feb 2019, 5:35

- Adapted KarateSnoopy's code for inventories.

Aggiornamento: 15 gen 2019, 5:32

- Gorm resource pool has been corrected. Was missing another Stout Heart.
- Storyboard positioning finally fixed thanks to a collaboration offered by Jozrael.

Aggiornamento: 22 dic 2018, 2:45

- Fixed Gloom Mehndi not giving armor points automatically.
- Updated Inventory script to allow persistant stats to not be removed when the heal and reset button is used.

Aggiornamento: 2 dic 2018, 3:08

- Fixed Phoenix Greaves not duplicating.
- Added Strain system (provided by Maximo).
- Implemetation of new CE assets for testing purposes (see the FAQ if you see 'black' cards).