Team Fortress 2

Team Fortress 2

PLR Care Package [beta]
Showing 1-10 of 10 entries
Update: 9 Jun, 2018 @ 4:43am

-added some outside detail around the forward spawn and blu side
-added a new wall to add cover to the cart path
-added a new closing door in the spawn buildings to help with attacking
-made a few walls thinner to look better
-removed the respawnroom triggers from the forward spawn areas by the river

Update: 16 Feb, 2018 @ 3:39pm

sorry this update took so long, i worked on and off and really wanted to detail quit a bit, also had to switch to an older computer because mine if not working

-now in beta
-added a little house for the middle of the map where the payload starts
-added lower level to the factory building
-moved explosive barrels in the storage buildings closer to the windows
-moved the green trucks from upper to lower to give cover to the cart path
-other stuff

please let me know what you think
any ideas are welcomed and bugs you find

-smol

Update: 19 Nov, 2017 @ 12:33pm

-replaced the sewer area with a small canyon
-removed the acid pit by the white building and replaced with more mines, explosion barrels and a full health kit
-more detail to areas

Update: 16 Nov, 2017 @ 3:40pm

Update: 14 Nov, 2017 @ 8:01pm

-changed lighting to something i think fits now (let me know what you think)
-changed the vault door on the fallout bunker to a metal brush
-changed the sandbags on the upper ground to fence
-added cover to big sniper sight lines
-added another exit to the spawn and made the spawn bigger
-removed the route from mid battlements to spawn lobby
-detailed some terrain and buildings
-moved the tank at spawn cap a little
-other stuff

Update: 12 Nov, 2017 @ 7:07pm

Update: 12 Nov, 2017 @ 11:09am

Update: 9 Nov, 2017 @ 4:51pm

a11
-added ground texture
-changed lighting
-added a big pipe in the center
-changed mine field health pack from large to medium
-added an acid pit to the sewer and a full health pack
-other stuff that i forget

Update: 8 Nov, 2017 @ 5:04pm

a8: moved cap point to inside the orange building
- made the orange buildings bigger
-added more props to empty areas
-fixed red being able to not leave a spawn door
-replaced the cap pit with a temporary bomb

Update: 7 Nov, 2017 @ 7:18pm

first release