Garry's Mod
Stick Figures!
กำลังแสดง 1-10 จาก 10 รายการ
อัปเดต: 20 มิ.ย. 2019 @ 6: 45pm

Added DELUXE model. Much smoother and nicer looking, but limbs are not separate bodygroups.

อัปเดต: 13 ม.ค. 2019 @ 7: 01am

Fixed Missing Texture Issue (hopefully)

อัปเดต: 12 ม.ค. 2019 @ 12: 12pm

-Re-sculpted the body entirely
-Legs are separate bodygroups now
-Removed a few cosmetics (for technical reasons)
-NPC's now have 10 HP instead of 505 (Good guessing, FlakTaryd!)

อัปเดต: 28 พ.ค. 2018 @ 10: 39am

Made a small adjustment for the collisions. Special Thanks to Sonic The Hedgehog for providing feedback.

อัปเดต: 27 พ.ค. 2018 @ 1: 14pm

Drastically improved physics mesh, simplified geometry of NPCs, added a couple hats (when possible), and added new viewmodel for non-colorable PM. Yeah, I've been busy.

อัปเดต: 11 พ.ย. 2017 @ 5: 21am

Fixed a couple errors with the playermodel, armor looks MUCH better now.

อัปเดต: 10 พ.ย. 2017 @ 3: 57pm

Added some more faces, more hats, and armor. Also fixed a glitch involving melee weapons of the TFA Base. Special thanks goes to Nicholaki for pointing this out to me.

อัปเดต: 8 พ.ย. 2017 @ 2: 52am

Modified most of the hats, got rid of one of them.

อัปเดต: 7 พ.ย. 2017 @ 10: 49am

Changed playermodel to have different hats.

Still a work in progress, but I'm open to any suggestions.

อัปเดต: 31 ต.ค. 2017 @ 12: 03pm

*Initial Release*