Garry's Mod
Stick Figures!
Mostrando 1-10 de 10 aportaciones
Actualización: 20 JUN 2019 a las 6:45 p. m.

Added DELUXE model. Much smoother and nicer looking, but limbs are not separate bodygroups.

Actualización: 13 ENE 2019 a las 7:01 a. m.

Fixed Missing Texture Issue (hopefully)

Actualización: 12 ENE 2019 a las 12:12 p. m.

-Re-sculpted the body entirely
-Legs are separate bodygroups now
-Removed a few cosmetics (for technical reasons)
-NPC's now have 10 HP instead of 505 (Good guessing, FlakTaryd!)

Actualización: 28 MAY 2018 a las 10:39 a. m.

Made a small adjustment for the collisions. Special Thanks to Sonic The Hedgehog for providing feedback.

Actualización: 27 MAY 2018 a las 1:14 p. m.

Drastically improved physics mesh, simplified geometry of NPCs, added a couple hats (when possible), and added new viewmodel for non-colorable PM. Yeah, I've been busy.

Actualización: 11 NOV 2017 a las 5:21 a. m.

Fixed a couple errors with the playermodel, armor looks MUCH better now.

Actualización: 10 NOV 2017 a las 3:57 p. m.

Added some more faces, more hats, and armor. Also fixed a glitch involving melee weapons of the TFA Base. Special thanks goes to Nicholaki for pointing this out to me.

Actualización: 8 NOV 2017 a las 2:52 a. m.

Modified most of the hats, got rid of one of them.

Actualización: 7 NOV 2017 a las 10:49 a. m.

Changed playermodel to have different hats.

Still a work in progress, but I'm open to any suggestions.

Actualización: 31 OCT 2017 a las 12:03 p. m.

*Initial Release*