Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
Showing 311-320 of 321 entries
< 1 ... 30  31  32  33 >
Update: 16 Dec, 2017 @ 11:58am

(Update v1.0.1.0)
General:
  • AI has been dramatically improved.

  • AI now upgrades (tech up) fully and also utilizes late game heavy tanks.

  • M5 76mm AT Gun emplacement has been added to USF.

  • Soviet Reserves and USF Armored Spearhead has been reworked.

  • All mobile MGs have a max limit of two on the battlefield.

  • Howitzer and long range SPF gun limit has been increased from 2 to 3 for all factions.

  • All allies late game tank destroyers' health and armor has been improved.

  • All flame weapons have been buffed.

  • Build time for mines have been decreased.

  • P-47 and Typhoon AT rockets have been buffed.

  • IS-2's accuracy has been improved.

  • Sherman 76mm close range pentration has been improved.

  • Su-85's shell changing bug has been fixed.

  • Fallschirmjägers airdrop reinforcement bug has been fixed.

  • New skins have added for OKW Tiger-I and 251 halftracks.

Update: 12 Nov, 2017 @ 11:00am

(Update v1.0.0.9)
General:
  • Custom skins can now be used for all factions.

  • New skins have been added for units which cannot use custom skins.

  • Soviet can now build two Katyusha Rocket Launchers.

  • OKW and Ostheer can now build three artillery batteries.

  • Demo charges no longer destroy wrecked base buildings.

Update: 19 Oct, 2017 @ 9:36am

(Update v1.0.0.8)
General:
  • Third stage of Mod optimization has been achieved.

  • A rare bugsplat error has been fixed.

  • British infantry sections UI bug has been fixed.

  • Tranfer orders ability bug has been fixed.

  • Troop training has been removed from the Supply Yards permanently for all factions.

Update: 18 Oct, 2017 @ 9:40am

(Update v1.0.0.7)
General:
  • Second stage of Mod optimization has been achieved.

  • Bugsplat on exiting game has been fixed.

  • USF and British weapon rack UI bugs has been fixed.

Update: 18 Oct, 2017 @ 8:37am

(Update v1.0.0.6)
General:
  • USF weapon rack bug has been fixed.

  • British weapon rack bug has been fixed.

  • British infantry section demo UI bug has been fixed.

Update: 18 Oct, 2017 @ 7:09am

(Update v1.0.0.5)
General:
  • Tiger Ace manpower and fuel restriction has been removed.

  • Mod UI has been improved.

Update: 18 Oct, 2017 @ 6:47am

(Update v1.0.0.4)
General:
  • First stage of Mod optimization has been achieved.

  • Ostheer artillery officer ability has been switched with puma dispatch ability.

  • MG42 icon for OKW has been fixed.

Update: 17 Oct, 2017 @ 6:52am

(Update v1.0.0.3)
General:
  • New Supply Yard building added for Soviets.

  • Supply Yard buildings for all factions have been reworked, for better game balance.

  • Squad upgrades have been improved for all factions.

  • Stormtroopers and Fallschirmjägers squad sizes have been increased by one.

  • Stormtroopers now come pre-equipped with assult rifles.

  • British infantry sections can now plant demo charges and build tank traps.

  • Minor weapon balance tweaks across the board, notably SU-76 penetration has been increased, and KV-8 main gun aspects have been improved.

Update: 16 Oct, 2017 @ 8:07am

(Update v1.0.0.2)
General:
  • Bug splat error has been fixed.

  • On map artillery criticals on vehicles have been improved.

  • Engineer spam after AI base destruction has been fixed for all factions.

Update: 15 Oct, 2017 @ 6:12pm

(Update v1.0.0.1)
General:
  • Maxim portrait icon has been fixed.

  • Minor UI bugs have been fixed.