Counter-Strike 2

Counter-Strike 2

de_containment_newmid (WIP)
Se afișează 41-50 din 74 intrări
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Actualizare: 14 iun. 2018 @ 8:46

-Added some names to test Callouts

Actualizare: 13 iun. 2018 @ 17:14

-Made cover on B more solid
-Added a Warden's office overlooking B site
-Widened squeeky corridor
-Made the door in squeeky a single door rather than a double
-Thinned the corridor by Workshop
-Removed the uppercatwalk in Mid and widened the windows
-CT window in mid moved to other side of guard tower
-Replaced coils with boxes to help prevent head glitching

Actualizare: 13 iun. 2018 @ 11:59

-Rotated the tall box on A site and added panel between the two boxes to stop pixel abuse
-Added clipping for the stairs

Actualizare: 13 iun. 2018 @ 11:01

-Added several props around the map including cover on both sites
-Removed a door into workshop to slow down T pushes onto A
-Added ramps from the bombsite to catwalk on B

Actualizare: 13 iun. 2018 @ 8:19

-Added buyzones and bombsites
-Changed the route to mid
-Lengthened the map
-Added hole in wall near bombsite A
-Added workshop to get to bombsite A
-Reworked the route to squeeky for easier access
-Broke the wall near infirmary
decreased the distance around workshop corridor.

Actualizare: 10 iun. 2018 @ 16:43

-Added lighting around the map

Actualizare: 10 iun. 2018 @ 16:09

-Made the route to B longer for T's
-Made an outside area for possible grenade throws on B
-changed the route to exit squeeky
-Changed the catwalk to go around middle rather than a cross shape

Actualizare: 8 iun. 2018 @ 14:36

Actualizare: 15 nov. 2017 @ 10:17

Actualizare: 27 oct. 2017 @ 8:39