Garry's Mod
npcDrops - NPC Drop System
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更新: 2019年6月30日 @ 6時24分

Fixed a bug where drop names appear even after being picked up by players (if its a weapon).

Fixed an exploit

更新: 2018年9月4日 @ 5時45分

*Bug Fixes*
- Equipped weapon being removed by remove-timer. (Global + Lua Execution)


*New Features*
- Now if you add ENT.dontRemove = true to Lua executor item will be not removed by global remove-timer.
- Lua Executor DTextEntry has a scrollbar now.

更新: 2018年5月31日 @ 23時36分

Added DarkRP FOOD support.

更新: 2018年5月19日 @ 13時52分

fixed something about TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER

更新: 2018年5月19日 @ 13時34分

* Debug Mode is now not making drop chance 1 (which makes rarity label to basic). It will spawn for 100% anyway just for debugging labels.
* Removed some prints.
* Customisable Rarity Labels
* Label Removal bug is now fixed.

更新: 2018年5月13日 @ 4時07分

None Provided

更新: 2018年5月1日 @ 10時41分

Sorry for late updating but I think this update will cheer you up.

* Custom Lua Executing: With this you can customize your loot dropping experience much more! For example:
+ You can spawn prop in front of player (zorich_michael)
+ You can remove item after some time. (Not generally - certain drop)
+ Spawn nutscript items. ( I was working on nutscript so I wanted to add this feature which is cool. )
* Custom Labels: I know I delayed this too much. But now, it's ready for your service. You can make custom labels for every drops.
* Remove Label for certain drop: Title says everything.
* Fixed an annoying bug what prevent you opening GUI. (I mean I think so I hope you guys feedback.)

更新: 2017年11月20日 @ 6時06分

Added chatcommand (!npcdrops)

更新: 2017年11月19日 @ 4時10分

Fixed something

更新: 2017年11月18日 @ 8時43分

Version 1.5

NOTE: This is rush made so there can be errors!

* Multiple drops
* Options to remove labels.
* Settings is now in main gui.